Merges an array of depths into a single new depth.
collapse_depths( [id,] depth_list, new_depth );
-
id - an optional ChipsId structure containing values to
modify the currency state for the command or a string id to
specify the frame. For this command, only the currency of
windows and frames matters.
-
depth_list - a list of one or more depth values.
-
new_depth - the new value to assign to all objects indicated
by the depth_list.
The collapse_depths command merges an array of depths into a
single new depth. The order in which the depths are specified
dictates the order in which the objects are merged into the
new depth.
Use the info_depth command
("ahelp info_depth")
to see which depths are being used. For general information
on depth, refer to
"ahelp depthcontrol"
.
chips> add_curve([0:9], [0:9], "line.color=blue symbol.color=blue
depth=50");
chips> add_curve([0:9], [9:0:-1], "depth=200");
chips> add_hline(5, "depth=70 color=red");
chips> collapse_depths({50,70,100}, 200);
Create two curves and a horizontal line at different
depths. All objects at depths 50, 70, and 100 are
collapsed to a depth of 200.
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