Last modified: December 2013

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AHELP for CIAO 4.11 ChIPS v1


Context: frames


Display the specified frame.





The function arguments.

Argument Description
id A ChipsId structure identifying the item, or a string containing the name of the object.

If no argument is given then the current frame is shown, otherwise the argument determines what to show.

Hiding and Displaying the Frame Border

By default, the frame border is hidden. It can be displayed with the display_frame_border command, but will not be apparent unless the color is different than the frame background; see the set_frame command for information on setting the border color. The frame border can be hidden with the hide_frame_border command. The border cannot be displayed if the frame is hidden; it is automatically hidden as well.


Example 1

chips> add_frame(.1, .1, .5, .5, "id=data06")
chips> set_frame(["bgcolor",red"])
chips> hide_frame("data06")
chips> display_frame()

Create a frame and hide it, then display the current frame.

Example 2

chips> add_frame(.1, .1, .5, .5, "id=data06")
chips> set_frame(["bgcolor",red"])
chips> hide_frame("data06")
chips> add_frame(.5, .5, .9, .9, "id=data05")
chips> set_frame(["bgcolor",blue"])
chips> id = ChipsId()
chips> id.frame = "data06"
chips> display_frame(id)

Two frames are created; the second frame is current after it is created. The id.frame command sets the frame value of the ChipsId structure to the first frame. That frame is then displayed.

Example 3

chips> add_frame(.1, .5, .5, .9, "id=data04")
chips> set_frame(["bgcolor","green"])
chips> add_frame(.5, .1, .9, .5, "id=data07")
chips> set_frame(["bgcolor","purple"])
chips> hide_frame("all")
chips> display_frame("all")

Two frames are created and hidden, then the display_frame command displays them both.

Example 4

chips> add_frame("bgcolor=red border.color=purple")
chips> display_frame_border()

A frame is added with a red background and purple border, then the border is displayed.


See the bugs pages on the ChIPS website for an up-to-date listing of known bugs.

See Also

chipsid, currency, depthcontrol
collapse_depths, display_depth, get_default_depth, hide_depth, reindex_depth, set_default_depth
add_frame, arrange_frames, blink_frames, current_frame, delete_frame, get_frame, hide_frame, move_frame, next_frame, reposition_frame, set_frame, tile, view_placed_frame, view_single_frame
erase, get_object_count